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Fallout shelter do it matter who get weapons
Fallout shelter do it matter who get weapons











Intentional spoilers will result in a ban. Titles and comments containing spoilers may be removed without notice. We are not /r/gaming.Ĥ) Use and abuse spoiler tags when applicable. It's currently now available for android, ios and even PC.ġ) Posts must be directly related to Fallout: Shelter.Ģ) Image macros / Memes are not permitted as posts.ģ) Unnecessary flaming, personal attacks, etc will be removed. The main objective is to expand your vault to gather resources, knowledge. What's Fallout Shelter?įallout Shelter is a mobile game where you create and manage your own vault as a overseer at Vault-Tec. Your number one place for all things Fallout: Shelter. Fallout Shelter Update ideas thread | 7-16-2016.Fallout Shelter Strategy Discussion archive.With the proper endurance training, no defending dwellers die to fast.Įxample from 1 of my vaults, an early design that did well for me. Then retreat the bait, which forces enemies back into the 6 defender room. WHen they do, i take a second, heal critical dwellers in that previous room quick. The next 1wide, or 2 wide room, only has token dwellers in them, only enough to ' lure ' enimies to attack that room. I move the 2 from the gate into that room following enemies so it fills to 6 defending dwellers. I leave the next 3 wide room after the gate filled with only 4 good combat dwellers. Its how i kill deathclaws, they never make it to the 2nd floor. WIth some help, they will be able to kill them 1 or 2 rooms further in. Those 2 dwellers you ahve, won't stop deathclaws, but they will do nice dmg to them. Endurance Training for the win, hehe.Īgainst ghouls, those 2 dwellers should kill a small group in the gate room a larger group may make into the next room. 20+ dmg wpns are very good for dealing with deathclaws & radscorpy's & having high endurance is good, if those dwellers leveled up with that high endurance.













Fallout shelter do it matter who get weapons